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<@Grasshopper> last game on NAO 3.6.7, I was rocking a +9 increase damage ring, and I had a +7 inc damage on the other hand
<@Grasshopper> +9 is the max theoretically possible - you can get +1-3 from a ?o charging, and the chance of ring exploding is (prior enchantment)/7
<@Grasshopper> so, with +6 already I charged it up... and it stuck
<@ais523> what would you have done if it blew up? went without?
<@Noisytoot> I wouldn't do that unless I had spares and enchanted the less enchanted one
<@Grasshopper> ais523, I would've had 2 x +7 rings, as I had another +7 backup
<@Grasshopper> there are rules to how one does these things

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