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#3950 (25) X August 11, 2022
<bhaak> oh my. somewhat disappointing finding out that dnethack's gem alchemy is exactly the same as slashem's
<K2> probably where it got it from
<bhaak> the first rule of nethack development is "don't take slashem features"
<bhaak> the second rule is "if you ignore the first rule, for Moloch's sake, rewrite the feature"
<K2> hahah
<bhaak> slashem's design philosophy seems to be "wouldn't it be cool if we did X". slashem's actual execution is most of the times "let's do X and screw it up"
 
#3949 (22) X August 11, 2022
<hackemslashem> So in evil, do you see items with properties as "magical" like in fiq? Or did it go one step further and only wizards know something is magical?
<amateurhour> only wizards know by default for some reason I think
<K2> amateurhour it's because they are wizards
<amateurhour> can't figure out that there's something different about a sword without 30 years at wizard school first :)
<amateurhour> but barely passed the course so only know there's something different and not what it is :P
<K2> ikr?
<K2> should have stayed in school
 
#3948 (34) X August 11, 2022
<spicyCebolla> dnhidea: merge gnome with clockwork. instead of needing to find an npc to wind you up, you just clamber out of the clockwork and wind it. if it gets destroyed, you're just a gnome now
<malor> That is a really interesting idea. It works in a few ways: 1. As a new race 2. As an armor a Gnome can find 3. As a "clockwork upgrade" a clockwork could do.
<malor> also I like the implication that gnomes suck, "If it gets destroyed, you're just a gnome now."
<Demo> gnome ana in ndnh2 is sort of like that
<Demo> i had to rework clockwork ana cause newer dnh adds android
<Demo> so i just made it "gnome in a mech suit"
<NeroOneTrueKing> that is actually a great idea wow
<NeroOneTrueKing> 2nd impression: aaaaa but some things should be able to target the your gnomish pilot-self and what about inventories aaaaaaaaa
<spicyCebolla> handwave the inventories
<spicyCebolla> you're already carrying up to 52 giantass polearms in your "backpack" that shopkeepers somehow grab and take in one turn
 
#3947 (29) X August 11, 2022
<Demo> I was trying to use protection from shape changers chaos 3 ring to suppress transformation and that wasn't working
<amateurhour> slotless poly control from the key working is epic
<Demo> yeah but its too dangerous of an interface screw
<Demo> especially with vikeys
<Demo> too easy to just be moving in a direction and say yes to transforming
<amateurhour> paranoid transform WHEN
<Demo> I want autodenytransform
<Demo> fuck interface screws
<malor> and make that the default. Then if someone wants to turn into a wolf or whatever, they have to select the option.
<qt> just change y/n questions to t/p so there's no overlap with movement keys
<qt> t for thanks, I will and p for please don't, easy to remember
<qt> also more polite than the current setup
<qt> in my proposal paranoid confirmation would require you to type out "thanks, I will" or "please don't" in full
 
#3946 (27) X August 4, 2022
<amateurhour> ctrl+c evilhack ctrl+v hackem, call it 1.0.0, pester K2 for addition
<amateurhour> then later on add the slashem stuff :^)
<hackemslashem> what?
<hackemslashem> evilhack + slashem = hackem lol
<amateurhour> I'm just joking that the fastest way to get your new variant is just for initial release to be exact copy of evilhack
<hackemslashem> Oh ha, right now it is, but with more monsters and items...
<hackemslashem> I'm pretty much on schedule, the easy stuff is easy - the hard stuff has lots of strings attached and I'm putting off or will delegate to someone smarter than me (torches, wooden stakes killing V, etc etc)
<hackemslashem> You try to change something, and then realize it's connected to 50 other things ...
<K2> on schedule? you have a 'finish by' date?
<K2> because that doesnt really exist :)
<aosdict> agile scrum buzzword buzzword
<amateurhour> convening daily standup for the hackem squad, any blockers? any blockers??
<mobileuser> no impediments!!
<amateurhour> alright, I've put in a user story for using wooden stakes to automatically kill vampires, be sure to be there in the refinement meeting this afternoon, then we'll try to fit it in this sprint in tomorrow's sprint refinement meeting
<amateurhour> there's some confusion with the customer as to whether meat steaks are also allowed to instantly kill vampires, but we'll figure that out as we go
<mobileuser> MVP is looking good!
<aosdict> ahh jeez customer just called me up, they just decided they actually want hackem to be fourk + slashem, sorry guys, but I'm sure we can still deliver on time
<K2> hahah
<amateurhour> we'll go with the usual - no overtime pay but we will buy you a pizza during crunch time
<amateurhour> let's go team!
 
#3945 (24) X August 4, 2022
<mobileuser> man, it's taking me ages to get used to the QoL box looting change
<aosdict> I guess your quality of life has gone down then.
 
#3944 (31) X August 4, 2022
<krm26> kinda think boomerang should use the club skill when wielded and there should be a "thrown" skill for thrown everything
<amateurhour> krmhack WHEN
<krm26> when K2 adds high heels to evilhack, then i'll think about forking him :-) so far i like about 98% of his decisions and strongly like at least a third
<amateurhour> K2 you have to add high heels now so we get another neat new variant out of it
<amateurhour> you can remove them again once krmhack has gotten rolling
 
#3943 (35) X August 4, 2022
<Demo> don't play nethack variants
<Demo> only play 1.3d
<amateurhour> ✅ released before vanilla jumped the shark
<amateurhour> ✅ has your favourite role, valkyrie
<amateurhour> ✅ has a world record under 30 mins
<amateurhour> sounds like the 1
<Shadow_Rider> this may come as a surprise but valk is one of my least favorite roles
<amateurhour> ✅ has your favourite role, elf
 
#3942 (27) X August 1, 2022
<K2> gnollhack is fixed
<elenmirie> you mean... there won't be any little gnollhacks?
<elenmirie> *sadface*
 
#3941 (36) X July 29, 2022
<Beholder> [hdf-us] [nh370] qt (Val Dwa Fem Law), 5965 points, T:5182, killed by a black dragon called Grisaiul
<qt> wtf Grisaiul
<NetSysFire> maybe bones?
<qt> i think it was an orctown orc who stepped on a polytrap :)
<qt> becoming GRISAIUL, KING OF DRAGONS
<qt> it was mines end so i think it's no bones
<qt> the other thing that sealed my fate is, if you see the map, I fell through a trapdoor and landed in that tiny space of 3 squares. so i had nowhere to run from GRISAIUL, KING OF DRAGONS

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