--> voland (~and@31.189.97.149) has joined #nethack
<voland> ciao
<voland> !list
* Rodney reads a scroll labeled !LIST. Wiped out all trolls. voland dies...
<-- voland (~and@31.189.97.149) has quit (Remote host closed the connection)
<mobileuser> F - a fireproof crude bow named Plague
<hackemslashem> Hell ya
<aosdict> is "hell ya" you thinking that was cool, or suggesting ammo for him to use with the bow?
<ichbinmiah> k2 suggestion: add glass as a material for forging
<qt> wouldn't glass just melt in a forge
<qt> you should be able to use glass items + forge to make blown glass christmas ornaments
<hackemslashem> Glass is pretty breakable though, i wonder about the desirability of things made of it
<K2> xmas ornaments
<qt> I want to blow glass ornaments
<qt> not make stupid glass swords or whatever
<qt> I want a great arsenal of hand-blown Christmas ornaments
<ichbinmiah> YANI: forge worthless colored glass into pretty glass ornaments for score/points 😄
<ichbinmiah> but if you carry them in open inventory, you make a lot of noise
<ichbinmiah> when loaded into a sling launcher and fired, xmas ornaments explode in a 3x3 radius of 1d3 tinkling glass shard damage
<ichbinmiah> wait until we get to read the ornaments "The ornament features Asmodeus on a sleigh ride"
<Demo> ppl gotta stop fellating the dev team for thinking of everything when i can dip my apple into poison and nothing special happens
<Demo> and just many such cases with food dipping interactions
<paxed> Demo: patch plz.
<paxed> don't know what use a poisoned apple is, but ...
<aosdict> paxed: throw the poisoned apple on the floor in front of an advancing gelcube to poison it to death? :)
<paxed> gel cubes are poison res
<stenno> do you feed it to herbivores to kill them?
<paxed> "here, instead of a pet warhorse, i'll have a dead horse"
<K2> I've had a feature request which is silly but it looks fun
<K2> any of you familar with Ozma of Oz?
<K2> or Tik-tok of Oz?
<Loggers_VIII> nope
<K2> in those stories, Nomes (gnomes) are deathly afraid of eggs
<K2> in sporkhack, if a gnome sees you throw an egg, they become scared
<K2> i'm doing my own take on it
<Loggers_VIII> your own take? I can already imagine it
<Loggers_VIII> "if you throw an egg near a gnome they become enraged and deal triple damage and gain triple the health"
< hothraxxa> attention developers: i propose some new death messages
< hothraxxa> killed by poor decision making
< hothraxxa> killed by lack of attention
< nabru> killed by hubris
< hothraxxa> killed by one more hit syndrome
< perryprog> killed by Hubris
< perryprog> (the god)
< hothraxxa> killed by a typo
< hothraxxa> killed by yolo
<@anselmus> has never learned to train apport
<@Umbire> ...don't you just literally throw a pet treats?
<@ais523> the timing of throwing the treat matters
<@anselmus> something about giving it food when it brings you something
<@jonadab> Isn't apport the thing that makes pets waste a lot of time backtracking to pick up junk objects you don't want?
<@ais523> if you do it immediately after a pet drops an item adjacent to you, that's +200 apport I think?
<@ais523> and other combinations give rather less
<@ais523> @jonadab yes
<@Umbire> "Apport can be increased by feeding your pet any comestible that qualifies as a treat shortly after it has dropped an item near you."
<@ais523> but high apport does make stealing from shops faster
<@ais523> I think apport is a stat for people who have time to spare and want to play "optimally"
<@ais523> rather than a stat for speedrunnres
<@anselmus> no i prefer just quietly seething at the pet